LEAGUE RULES
Chatroom Rules
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Multileagueing is allowed. However, Inactive Gym Leaders/Elite 4 will be replaced after 1 week of inactivity. Inactive Challengers will be dropped from Challenger Page after 2 weeks of inactivity.
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Follow all Smogon Rules. <--CLICK THIS--] Violators will be warned/muted/banned(3 strike rule) at the discretion of Room Moderators.
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Challenger's team must be registered and approved on our website before any league battles can commence.
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Room Ranks are as follows:
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Room Owner (#): Sergeant Dolanoric, A Trusted Few (ATF), Heroic Vault & Heroic Bot
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Room Moderator (@): Elite 4 & Active Champion
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Room Driver (%): Gym Leaders
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Room Voice (+): Gym Trainers & Inactive Champions
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Gym Rules
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Gym Leaders are responsible for recruiting their own Gym Trainers.
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All battles must be witnessed by a Room Voice, Driver, Moderator, or Owner (other than the one being battled) in order to count towards a badge.
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Before any battle starts, Challenger's team must be registered and approved by a Room Moderator or Owner.
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Challenger must use the same six pokemon throughout all League battles including Elite 4 and Champion matches.
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You can only alter moves, abilities, items, and EVs.
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All battles must be performed in OU tier. Battles not fought within the OU tier will not count towards a badge.
Becoming a Gym Trainer:
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Challenger must defeat three OU teams with a monotype team of the Gym they want to be a trainer of.
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Challenger must use same six pokemon throughout all three battles.
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​You can only alter moves, abilities, items, and EVs.
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​Challenger must win 2/3 battles in order to be victorious.
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There is a two-a-day limit on how many times a Challenger can tryout to become a Gym Trainer.
Challenging a Gym Leader:
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​Challenger must defeat at least one Gym Trainer from that Gym with a score of at least 1-0 before challenging the Gym Leader.
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Battles ending in a draw will be deemed a victory for the Gym Trainer.
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To earn a badge, Challenger must defeat Gym Leader with a score of at least 1-0.
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Battles ending in a draw will be deemed a victory for the Gym Leader.
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Earned badges will be updated on the Challenger page on a daily basis.
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Challengers SHOULD NOT PM Room Mods or Owner to have their progress updated.
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Challenger Progress is updated daily. Challengers are asked to wait at least 2 days before filing a complaint about updates.
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Daily badge wins will be communicated by the Gym Leaders/Room Mods to the Site Manager/Room Owner.
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There is no limit to how many times a Challenger can challenge the same Gym Trainer.
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There is a one-a-day limit on how many times a Challenger can challenge the same Gym Leader.
Becoming a Gym Leader:
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Challenger must defeat three monotype teams with a monotype team of the Gym they want to be a leader of.
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Challenger must use same six pokemon throughout all three battles.
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​You can only alter moves, abilities, items, and EVs.
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Battle 1 will be against a type that the Gym is weak against.
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Battle 2 will be against a type that the Gym is not very effective against.
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Battle 3 will be against the same type as the Gym.
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​Challenger must end all three battles with a total score of at least 12/18 regardless of W/L ratio in order to be victorious.
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There is a one-a-day limit on how many times a Challenger can tryout to become a Gym Leader.
Replacing a Gym Leader:
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Challenger must defeat at least one Gym Trainer with a score of at least 1-0 in order to challenge Gym Leader for position.
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Battles ending in a draw will be deemed a victory for the Gym Leader.
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Challenger must then BOTH defeat the current Gym Leader 2/3 times AND have a score of at least 15/18.​
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Challenger and Gym Leader must use same six pokemon throughout all 3 battles.
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​Both can only alter moves, abilities, items, and EVs.
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Both teams must be the same monotype, specifically the type of the Gym in question.
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There is a once-a-week limit on how many times a Challenger can tryout to be replace a Gym Leader.
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Defeated Gym Leaders can opt to become the new Gym Leader's Trainer without having to tryout.
Elite 4 & Champion Rules
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All battles must be witnessed by a Room Moderator or Owner (other than the one being battled) in order to count towards a victory.
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Gym Leaders are allowed to be both Gym Leaders and Elite 4, but must have different teams for each.
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All Champions will be entered into the Hall of Heroes with their winning team.
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Challengers must have at least 8 badges before being able to challenge the Elite 4.
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Challenger, E4, and Champion must use the same six pokemon throughout all battles.
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Only moves, abilities, items, and EVs can be altered.
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The Active Champion can only be challenged after the Challenger has defeated the Elite 4 and the victories have been confirmed.
Becoming/Replacing an Elite 4 Master
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Four Elite 4 Tournaments will be held monthly to determine the current Elite 4 Masters.
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Only current Gym Leaders and Gym Trainers at the time of each Tournament are eligible to participate.
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Tournament winners will become Elite 4 Masters.
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E4 Master positions last one month, until they are replaced at the monthly E4 Tournaments.
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Becoming/Replacing a Champion
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Challengers must have defeated the Elite 4 before challenging the Active Champion.
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Challengers must defeat the Active Champion with a score of at least 1-0 in order to be dubbed a Champion.
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Battles ending in a draw will be deemed a victory for the Active Champion.
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After defeating the current Active Champion, the victorious Challenger becomes the new Active Champion.
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After their defeat, the current Active Champion becomes an Inactive Champion.
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Inactive Champions are recorded in the Hall of Heroes.
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Badge Progress is reset to zero after becoming an Active Champion.
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Battle Frontier Rules
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Battle Tower
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Challenger can choose between 1v1, 2v2, or 3v3.
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Once the Challenger has chosen either 1v1, 2v2 or 3v3:
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A Dice will be rolled to determine whether the challenger will use a random team or a team of their choice.
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Challenger must defeat Frontier Brain the following times in order to win a Frontier Symbol.
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3 wins: Bronze Frontier Symbol
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5 wins: Silver Frontier Symbol
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7 wins: Gold Frontier Symbol
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Battle Factory
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Battle Arcade
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Battle Castle
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Battle Hall